Sony has just released Returnal on PC. The game uses Unreal Engine 4, and offers a built-in benchmark tool. As such, we’ve decided to test it and see how it performs on the NVIDIA GeForce RTX 4090 at native 4K.
As usual, we used an Intel i9 9900K, 16GB of DDR4 at 3800Mhz, and NVIDIA’s RTX 4090. We also used Windows 10 64-bit, and the GeForce 528.24 driver.
Returnal features a lot of graphics settings to tweak. From what we saw, the game supports both NVIDIA DLSS 2 and AMD FSR. However, there is no support for DLSS 3.
At native 4K on Epic Settings with full Ray Tracing, the NVIDIA RTX 4090 can run the game with over 60fps at all times. Returnal appears to be a GPU-bound game, and did not stress our CPU. Do also note that we’re talking about native 4K with RT, so it’s quite impressive.
It’s also worth noting that the game will compile its shaders the first time you launch it. However, and according to reports, there are traversal stutters. We’ll thoroughly test this and we’ll share our findings in our upcoming PC Performance Analysis.
Enjoy the following video and stay tuned for more!