Comments on: Cyberpunk 2077 will get a Ray Tracing Overdrive Mode via a free update https://www.dsogaming.com/news/cyberpunk-2077-will-get-a-ray-tracing-overdrive-mode-via-a-free-update/ PC Games News, Screenshots, Trailers & More Thu, 29 Sep 2022 12:04:11 +0000 hourly 1 https://wordpress.org/?v=6.1.1 By: frank pik https://www.dsogaming.com/news/cyberpunk-2077-will-get-a-ray-tracing-overdrive-mode-via-a-free-update/#comment-593209 Thu, 29 Sep 2022 12:04:11 +0000 https://www.dsogaming.com/?p=165723#comment-593209 Man…I’m feeling like a chump dropping $2K on a 3080Ti during the Great GPU drought of ’21

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By: Cryio https://www.dsogaming.com/news/cyberpunk-2077-will-get-a-ray-tracing-overdrive-mode-via-a-free-update/#comment-592482 Sun, 25 Sep 2022 06:56:48 +0000 https://www.dsogaming.com/?p=165723#comment-592482 In reply to d0x360.

Apparently BF5 used like 54 rays total in any given scene while CB77 with Overdrive mode will be closer to 700 rays.

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By: starnight https://www.dsogaming.com/news/cyberpunk-2077-will-get-a-ray-tracing-overdrive-mode-via-a-free-update/#comment-592116 Thu, 22 Sep 2022 22:56:16 +0000 https://www.dsogaming.com/?p=165723#comment-592116 In reply to Blake Bringer.

You sound like one of those people who do 3D modelling at home. Too much of an amateur to have an actual job in 3D modelling.

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By: PB https://www.dsogaming.com/news/cyberpunk-2077-will-get-a-ray-tracing-overdrive-mode-via-a-free-update/#comment-592151 Thu, 22 Sep 2022 20:44:13 +0000 https://www.dsogaming.com/?p=165723#comment-592151 In reply to ZeSeb.

I appreciate you taking the time to write this out even when English is hard for you, and I’m aware of the issue you’re describing.

While it’s true that this is inserting frames *between* rendered frames, and that this will only increase the visual smoothness without actually decreasing input latency, there’s a ton of evidence that people prefer the visual smoothness of a higher frame rate even if that frame rate isn’t tied to the user input on a frame by frame basis.

For example, 60fps motion while rendering user input at 30 fps still feels dramatically smoother than 30fps for both input and frame rate.

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By: BT-7274 https://www.dsogaming.com/news/cyberpunk-2077-will-get-a-ray-tracing-overdrive-mode-via-a-free-update/#comment-592044 Thu, 22 Sep 2022 12:00:53 +0000 https://www.dsogaming.com/?p=165723#comment-592044 In reply to ZeSeb.

Yeah, it may be the “futur” of gaming, cause in the present it svcks and it’s just a name used primarly to sell overpriced cards for morons and consoles to the peasantry.

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By: Blake Bringer https://www.dsogaming.com/news/cyberpunk-2077-will-get-a-ray-tracing-overdrive-mode-via-a-free-update/#comment-592031 Thu, 22 Sep 2022 10:05:45 +0000 https://www.dsogaming.com/?p=165723#comment-592031 In reply to starnight.

Clean puddles do look like mirrors. The ones that don’t reflect much are usually mixed with mud. As a 3D modeller, I spend at least an hour a day observing lighting, reflections and shadows wherever I go. Maybe go out sometimes, eh?

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By: ZeSeb https://www.dsogaming.com/news/cyberpunk-2077-will-get-a-ray-tracing-overdrive-mode-via-a-free-update/#comment-592020 Thu, 22 Sep 2022 08:01:24 +0000 https://www.dsogaming.com/?p=165723#comment-592020 In reply to PB.

But nobody understand a thing , jensen said : the created image by tensor core will showed on the screen WITHOUT any calcul of the CPU =
more FPS no more input = feel like 60 or less when you got 90fps on the screen, so , i love the dlss tech , but this is sh*t
i talk about the new system of the dlss , it will be the same like upsclaling low res game so u got 3x your fps cause your game run at 1080p on performance mode, AND with the extra performance from the huge uplift of the tensor core , they will create some frame between the upscaled frame,
i talk about these, they will uplift your fps like your lantency.
cause actualy , a native game , calculate your input (mouse displacement , key pressed) 1 time by frame.
https://developer.nvidia.com/blog/accelerating-ultrarealistic-game-development-with-nvidia-dlss-3-and-rtx-path-tracing/
well i dont know why i waste my time to write this in my poor english , they say 4x fps 2x latency. bye

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By: ZeSeb https://www.dsogaming.com/news/cyberpunk-2077-will-get-a-ray-tracing-overdrive-mode-via-a-free-update/#comment-592019 Thu, 22 Sep 2022 07:59:03 +0000 https://www.dsogaming.com/?p=165723#comment-592019 In reply to BT-7274.

got a problem with RT ? so you don’t like realistic game ? i talk about the technique , WITHOUT ANY BRAND OF GPU.
RT is the futur of gaming Cause Is The Best Way To Simulate Light In 3D Space. if you don’t understand that stfu ,
PS: I GOT A 6900XT

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By: Oversight ????????? https://www.dsogaming.com/news/cyberpunk-2077-will-get-a-ray-tracing-overdrive-mode-via-a-free-update/#comment-591921 Wed, 21 Sep 2022 22:40:04 +0000 https://www.dsogaming.com/?p=165723#comment-591921 In reply to PB.

dude chill you reply to everyone. Take a breather nobody is talking to you ffs.

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By: Chris Spring https://www.dsogaming.com/news/cyberpunk-2077-will-get-a-ray-tracing-overdrive-mode-via-a-free-update/#comment-591916 Wed, 21 Sep 2022 22:32:05 +0000 https://www.dsogaming.com/?p=165723#comment-591916 In reply to PB.

Base hardware performance is a fair perspective especially in benchmarking and what it would be like if DLSS support isn’t available, especially for DLSS 3 which is likely not to get supported as much as it’s pretty much exclusive to 40 series.

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