Tag Archives: Striking Distance Studios

The Callisto Protocol’s February 7th Update is 11GB in size, adds Hardcore Mode, full patch notes

Striking Distance Studios has just released an 11GB Update for The Callisto Protocol that adds a Hardcore Mode to the game. Furthermore, this patch optimizes enemy combat AI when there are multiple enemies surrounding the player, and brings some Ray Tracing improvements. Or at least that’s what the devs claimed. Continue reading The Callisto Protocol’s February 7th Update is 11GB in size, adds Hardcore Mode, full patch notes

The Callisto Protocol gets a new 548MB patch, does not fix its performance/optimization issues

Striking Distance Studios has just released a new 548MB patch for the PC version of The Callisto Protocol. And although the team has not revealed its complete changelog, we went ahead and tested this latest update. Continue reading The Callisto Protocol gets a new 548MB patch, does not fix its performance/optimization issues

The Callisto Protocol cost $162 million, expected to hit 2 million sales in 2023

It appears that KRAFTON has spent $162 million in order to create the first horror game from Striking Distance Studios, The Callisto Protocol. Furthermore, and according to reports, the game has underperformed and will not reach its initial 5 million sales target. Continue reading The Callisto Protocol cost $162 million, expected to hit 2 million sales in 2023

The Callisto Protocol December 15th Update released and is 11GB in size

Striking Distance Studios has released an 11GB Update for The Callisto Protocol. According to the team, the December 15th Patch packs combat improvements, performance and stability fixes, localization optimizations, and general quality of life changes. Continue reading The Callisto Protocol December 15th Update released and is 11GB in size

The Callisto Protocol PC Review

I’m a massive fan of the Dead Space series, and with Visceral having been closed down by EA, there was little hope of a new game in that franchise. When I found out that Glen Schofield and several other people from Visceral started a new studio and began production on The Callisto Protocol, I was excited. A spiritual sequel to Dead Space, perhaps? Well, it sure looked that way from the trailers. Continue reading The Callisto Protocol PC Review

The Callisto Protocol gets a second PC performance patch, aiming to improve PSO caching and further reduce stutters

Striking Distance Studios has released the second PC performance patch for The Callisto Protocol which aims to improve PSO caching and further reduce stutters. Continue reading The Callisto Protocol gets a second PC performance patch, aiming to improve PSO caching and further reduce stutters

First PC patch for The Callisto Protocol fixes shader compilation stutters but does not resolve all of the other optimization issues

Striking Distance Studios has just released the first PC patch for The Callisto Protocol. This first patch completely resolves the game’s shader compilation stutters. Continue reading First PC patch for The Callisto Protocol fixes shader compilation stutters but does not resolve all of the other optimization issues