Tag Archives: Asobo Studio

A Plague Tale: Requiem looks WORSE with Ray Tracing, comparison screenshots

Asobo has just released a new update for A Plague Tale: Requiem that adds support for Ray Tracing. Now while Asobo claims that it has used Ray Tracing in order to enhance both ambient occlusion and shadows, the game only offers an option for ray-traced shadows. Not only that but these ray-traced shadows completely break the in-game ambient occlusion, making the game look worse. Continue reading A Plague Tale: Requiem looks WORSE with Ray Tracing, comparison screenshots

A Plague Tale Requiem requires an RTX 3070 for 60fps at 1080p/Ultra

Focus Entertainment has revealed the official PC system requirements for A Plague Tale Requiem. And, according to the specs, PC gamers will need an NVIDIA GeForce RTX3070 in order to play the game at 1080p with 60fps on Ultra settings. Continue reading A Plague Tale Requiem requires an RTX 3070 for 60fps at 1080p/Ultra

Microsoft Flight Simulator Update 10 released, adds DLSS support, improves DX12, full patch notes

Microsoft and Asobo have released the tenth major update for Microsoft Flight Simulator. According to the release notes, this new update adds support for NVIDIA’s DLSS tech. Moreover, it brings a number of DX12 improvements. Continue reading Microsoft Flight Simulator Update 10 released, adds DLSS support, improves DX12, full patch notes

A Plague Tale: Requiem gets an official gameplay overview trailer

Focus Home Interactive has released a brand new trailer for A Plague Tale: Requiem, showcasing its gameplay mechanics. In the sequel, Amicia will have some new resources, including the use of alchemy to manipulate fire and the long-distance power of a crossbow. Continue reading A Plague Tale: Requiem gets an official gameplay overview trailer