Asobo has just released a new update for A Plague Tale: Requiem that adds support for Ray Tracing. Now while Asobo claims that it has used Ray Tracing in order to enhance both ambient occlusion and shadows, the game only offers an option for ray-traced shadows. Not only that but these ray-traced shadows completely break the in-game ambient occlusion, making the game look worse. Continue reading A Plague Tale: Requiem looks WORSE with Ray Tracing, comparison screenshots
Tag Archives: Asobo Studio
A Plague Tale: Requiem Patch 1.03 brings new graphics options & optimizations
Asobo has just released the first patch for A Plague Tale: Requiem. This patch will update your game version to 1.03, and brings new graphics options and optimization tweaks. Continue reading A Plague Tale: Requiem Patch 1.03 brings new graphics options & optimizations
A Plague Tale: Requiem PC Performance Analysis
A Plague Tale: Requiem is a narrative-driven, action-adventure survival horror stealth game that will release tomorrow. Powered by Asobo’s in-house engine, it’s time now to benchmark it and see how it performs on the PC platform. Continue reading A Plague Tale: Requiem PC Performance Analysis
A Plague Tale: Requiem in 8K/Ultra with DLSS 2 on an NVIDIA RTX 4090
A Plague Tale: Requiem releases in a few days on PC, and here is a video showing the game’s first 10 minutes in 8K/Ultra with DLSS 2 on an NVIDIA GeForce RTX 4090. Continue reading A Plague Tale: Requiem in 8K/Ultra with DLSS 2 on an NVIDIA RTX 4090
Microsoft Flight Simulator Beta Update 1.29.22.0 will add support for AMD FSR 2.0 & NVIDIA DLSS 3
Microsoft has announced that a new beta update for Microsoft Flight Simulator will release soon, adding support for both AMD FSR 2.0 and NVIDIA DLSS 3. Continue reading Microsoft Flight Simulator Beta Update 1.29.22.0 will add support for AMD FSR 2.0 & NVIDIA DLSS 3
A Plague Tale Requiem requires an RTX 3070 for 60fps at 1080p/Ultra
Focus Entertainment has revealed the official PC system requirements for A Plague Tale Requiem. And, according to the specs, PC gamers will need an NVIDIA GeForce RTX3070 in order to play the game at 1080p with 60fps on Ultra settings. Continue reading A Plague Tale Requiem requires an RTX 3070 for 60fps at 1080p/Ultra
A Plague Tale: Requiem gets official story trailer
Focus Entertainment has released the official story trailer for A Plague Tale: Requiem. This trailer features in-engine footage, showcasing what Asobo has achieved with its in-house engine. Continue reading A Plague Tale: Requiem gets official story trailer
Microsoft Flight Simulator Update 10 released, adds DLSS support, improves DX12, full patch notes
Microsoft and Asobo have released the tenth major update for Microsoft Flight Simulator. According to the release notes, this new update adds support for NVIDIA’s DLSS tech. Moreover, it brings a number of DX12 improvements. Continue reading Microsoft Flight Simulator Update 10 released, adds DLSS support, improves DX12, full patch notes
New A Plague Tale: Requiem PC trailer shows off DLSS and Ray Tracing
NVIDIA has released a new PC trailer for A Plague Tale: Requiem that showcases its Ray Tracing effects. Furthermore, the green team confirmed that this game will support DLSS 3 at launch. Continue reading New A Plague Tale: Requiem PC trailer shows off DLSS and Ray Tracing
A Plague Tale: Requiem gets an official gameplay overview trailer
Focus Home Interactive has released a brand new trailer for A Plague Tale: Requiem, showcasing its gameplay mechanics. In the sequel, Amicia will have some new resources, including the use of alchemy to manipulate fire and the long-distance power of a crossbow. Continue reading A Plague Tale: Requiem gets an official gameplay overview trailer