Tag Archives: Nixxes Software

Shadow of the Tomb Raider is the first game that supports Intel’s XeSS

Nixxes Software has released a new patch for Shadow of the Tomb Raider that adds XeSS graphics support for DX12-compatible systems. As such, Shadow of the Tomb Raider is the first game that supports Intel’s upscaling tech. Continue reading Shadow of the Tomb Raider is the first game that supports Intel’s XeSS

Here are 15 minutes of gameplay from Marvel’s Spider-Man Remastered in first-person mode

Modder ‘jedijosh920’ has released three videos, showcasing 15 minutes of gameplay footage from Marvel’s Spider-Man Remastered in first-person mode. These videos show off some city exploration and combat sequences, as well as some cut-scenes. Continue reading Here are 15 minutes of gameplay from Marvel’s Spider-Man Remastered in first-person mode

Marvel’s Spider-Man: Miles Morales PC Requirements & PC Teaser Trailer

Sony has shared a PC teaser trailer for Marvel’s Spider-Man Miles Morales, and revealed its official PC system requirements. The game will be coming to PC in Fall 2022, and Nixxes will once again handle its PC version. Continue reading Marvel’s Spider-Man: Miles Morales PC Requirements & PC Teaser Trailer

Take a look at Marvel’s Spider-Man Remastered with DLSS 3

NVIDIA has released a new video, showcasing the new version of its DLSS tech, DLSS 3, in Marvel’s Spider-Man Remastered. By taking advantage of Optical Flow Accelerator, DLSS 3 can generate new frames and improve overall performance. Continue reading Take a look at Marvel’s Spider-Man Remastered with DLSS 3

Marvel’s Spider-Man Remastered September 20th Update released, packs game & ray-tracing fixes

Nixxes has released a brand new update for the PC version of Marvel’s Spider-Man Remastered. According to the release notes, the September 20th Update packs a number of game and ray-tracing fixes. Continue reading Marvel’s Spider-Man Remastered September 20th Update released, packs game & ray-tracing fixes

Marvel’s Spider-Man Remastered PC Review

Marvel’s Spider-Man Remastered, another Playstation exclusive, has finally arrived on PC. When the game originally launched, it got a lot of positive reactions, so I was quite excited to get my hands on it. I also wanted to see whether its PC version would be polished or not. So, here are my thoughts after fully completing the campaign and all of its DLCs. Continue reading Marvel’s Spider-Man Remastered PC Review

New Marvel’s Spider-Man Remastered PC Update brings Sharpness slider,stability & Ray Tracing fixes, full patch notes

Nixxes has released the second update for the PC version of Marvel’s Spider-Man Remastered, and revealed its full patch notes. According to the team, this new patch adds a Sharpness slider, brings stability and Ray Tracing fixes, and resolves some bugs. Continue reading New Marvel’s Spider-Man Remastered PC Update brings Sharpness slider,stability & Ray Tracing fixes, full patch notes

Take a look at Marvel’s Spider-Man Remastered in 8K with Reshade Ray Tracing Shadows & Ambient Occlusion

AD Massicuro has shared a new video, showcasing Marvel’s Spider-Man Remastered in 8K with Reshade Ray Tracing Shadows and Ambient Occlusion. Continue reading Take a look at Marvel’s Spider-Man Remastered in 8K with Reshade Ray Tracing Shadows & Ambient Occlusion

First Marvel’s Spider-Man Remastered Patch improves DLSS, Ray Tracing, Stability & HBAO+

Nixxes has just released the first PC patch for Marvel’s Spider-Man Remastered. According to the release notes, this update improves overall stability, NVIDIA’s DLSS, Ray Tracing and HBAO+. Continue reading First Marvel’s Spider-Man Remastered Patch improves DLSS, Ray Tracing, Stability & HBAO+