So, Hi-Fi Rush just shadow dropped out of nowhere, with little to no marketing behind it. It just kind of released. Developed by Tango Gameworks the studio behind The Evil Within, The Evil Within 2 and Ghostwire Tokyo, comes this surprise. Is it worth it? Well, I’ve finished the campaign, and then some, which took me around 13 hours and here are my thoughts. Continue reading Hi-Fi Rush PC Review
Tag Archives: Tango Gameworks
Hi-Fi RUSH is a new action game where the world syncs to the music from the creators of Evil Within & Ghostwire Tokyo
Bethesda has announced the latest game from Tango Gameworks, creators of Evil Within and Ghostwire Tokyo, called Hi-Fi RUSH. Hi-Fi RUSH is a new action game where the world syncs to the music, and below you can find its debut gameplay trailer. Continue reading Hi-Fi RUSH is a new action game where the world syncs to the music from the creators of Evil Within & Ghostwire Tokyo
Ghostwire: Tokyo May 2nd Update improves performance & mouse/keyboard controls, full patch notes
Tango Gameworks has released a brand new update for Ghostwire: Tokyo. According to the release notes, the May 2nd Update improves the game’s performance. Moreover, it improves mouse/keyboard input when weaving, and adds a “Mouse Smoothing” setting. Continue reading Ghostwire: Tokyo May 2nd Update improves performance & mouse/keyboard controls, full patch notes
Ghostwire: Tokyo PC Performance Analysis
Bethesda has released the latest first-person action-adventure game from Tango Gameworks. Powered by Unreal Engine 4, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Ghostwire: Tokyo PC Performance Analysis
Ghostwire: Tokyo – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks
Bethesda has just released the new first-person action game from Tango Gameworks, Ghostwire: Tokyo. The game uses Unreal Engine 4 and supports NVIDIA DLSS and AMD FSR, as well as Ray Tracing. As such, and before publishing our PC Performance Analysis, we’ve decided to benchmark and compare these features. Continue reading Ghostwire: Tokyo – NVIDIA DLSS, AMD FSR & Ray Tracing Benchmarks
Here are the PC & Ray Tracing requirements for Ghostwire: Tokyo
Tango Gameworks has revealed the PC and Ray Tracing requirements for its upcoming game, Ghostwire: Tokyo. Ghostwire: Tokyo uses Unreal Engine 4 and releases on March 25th. Continue reading Here are the PC & Ray Tracing requirements for Ghostwire: Tokyo
Here are 10 minutes of gameplay from Ghostwire: Tokyo PC with Ray Tracing
IGN has shared a video, showcasing ten minutes of gameplay footage from the PC version of Ghostwire: Tokyo. As we’ve already reported, the PC version will support ray-traced shadows and reflections, and both of these Ray Tracing effects are enabled in this video. Continue reading Here are 10 minutes of gameplay from Ghostwire: Tokyo PC with Ray Tracing
Ghostwire: Tokyo will support DLSS, FSR, Ray Tracing Shadows & Reflections on PC
Ghostwire: Tokyo is coming to PC on March 25th and we finally have some tech details about it. From the looks of it, the PC version will support Ray Tracing for Shadows and Reflections. Moreover, it will support both NVIDIA’s DLSS and AMD’s FSR techs. Continue reading Ghostwire: Tokyo will support DLSS, FSR, Ray Tracing Shadows & Reflections on PC
Here are 18 minutes of gameplay footage from Ghostwire: Tokyo
IGN has shared a video, showcasing 18 minutes of gameplay footage from Ghostwire: Tokyo. This new first-person action-adventure from Tango Gameworks will release on March 25th, and this video will give you a glimpse at what you can expect from it. Continue reading Here are 18 minutes of gameplay footage from Ghostwire: Tokyo
Ghostwire: Tokyo gets a brand new in-engine trailer
Bethesda has shared a brand new in-engine trailer for Ghostwire: Tokyo. The game releases on March 25th and this trailer will give you a glimpse at its visual style. Continue reading Ghostwire: Tokyo gets a brand new in-engine trailer